Saturday, February 20, 2010
Game sfx maker tool ... sfxr in flash!
What's all this then? This is as3sfxr, flash port of sfxr. It makes sounds for your games. You only have to press buttons and listen and press buttons again.This is great: no need to understand how sound synthesis works, ability learn a little about sound synthesis by pressing buttons/moving controls randomly, no need to download/compile/install anything either. Oh how I would wish for more tools of this kind, maybe specialized stuff like (non-8-bit) fire effect generators, ice effects, explosions... There are some sfx gens for pure data but it...
Friday, February 12, 2010
Pretty Warzone; What's to see in Linwarrior; Sauerbraten and content

Warzone 2100 has pretty new textures! Oh wait, didn't I report this more than one year ago? Well.. the release after the next is supposed to feature them, finally.. But I *do* have news to offer: Building models are being re-modeled and re-textured! Slightly related: There is a tutorial on making models and texturing them on their forums. Warzone 2100: re-worked buildingsHmm... I wish there were "tower defense" maps for Warzone 2100... and that...
Monday, February 8, 2010
Beautiful Open Source Puzzle Games
The beauty of a (puzzle) game is not only what we see and hear, but also what we feel when pressing buttons and moving the mouse. Controls are important and I prefer them crispy.No free software puzzle game has more flavor than Krank. The player piece is a string of circles, which follow the cursor to collide with smaller pieces, which need to be connected to static pieces in different combinations. Unfortunately I fail at recording videos of the game and screenshots can't communicate the feel of the movement and sounds.. Speaking of movement,...
Sunday, February 7, 2010
Contributors, contributors, contributors

The development structure of FOSS game projects can be a one-man show, it can be semi-closed by having a fixed team and little web presence, it can have lots of tasks without anybody knowing what needs to be done, or it can be plain frozen until a developer decides to pick it up.Today, I will try to pick some of the open development ones that provide some kind of ordered task list and provide instructions in the case of media creation being the job.ProgrammingRocket...
Saturday, February 6, 2010
A3P: Acquire, Attack, Asplode, PWN!
11:03 AM
3d, A3P, genre-engine, genre-rts, mode-multiplayer, ODE, panda3d, platform-linux, platform-windows
0 comments
Hey FreeGamer crowd, I hope there are still a few people around ;)Today there will be only a short update, as I simply can't believe this gem of a game (see below) has not been featured on this page!EDIT: Do not miss qudobup's post about FOSS engine news directly below this one! A unique arena shooterSo someone had the balls (pun intended) and released a completely unique arena shooter with many nifty features, described by the creator as a mix of TPS/RTS/OMG/BBQ ;)Check out A3P, if that has sparked your interest! At it's current version (0.5)...
Friday, February 5, 2010
Open Source 3D Game Engines Updates

Crystal Space 1.4 is out. Features include improved animations ("integrating vertex based animation with skeletal animation") and terrain ("improves rendering and handling of large outdoor areas"), OpenAL for sound and an internationalization plug-in.Engine screenshots are very informative. This is Panda3D by the way.Panda3D has a prettier website, it released version 1.7.0 and apparently has a web-plug in. The new version makes it easier to crash...