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Tuesday, August 30, 2011

Flightgear 2.4 plus something cuddly and something fishy

Is it a bird? Is it a plane? No, it's... wait, yes, it's a plane. The quintessential FOSS flight simulator gets updated, Flightgear 2.4 (announcement) has been released. The FlightGear development team is proud to announce the release of version 2.4.0 of its free open source flight simulation program. FlightGear 2.4.0 reflects over one and a half years of development and incorporates several new and exciting features, as well as numerous bug...

Monday, August 29, 2011

Planets are a nice thing...

...but make us FreeGamer blog-authors lazy, as all the news are already in our awesome game and development planets :pNew to the feeds is our revision control planet, for those news-freaks that want to keep up to date even if it is just a change in punctuation of the readme file :pIt is btw interesting to see on this planet how much changes happen in the Xonotic SVN, while to the outward observer the project seems to be moving only slowly forward.However, recently they released an auto-builds update script, which makes it much easier to keep up...

Thursday, August 25, 2011

PyWeek 13 (And PyWeek 12 Winners)

It's time PyWeek #13 soon!The dates of this challenge are are 00:00 UTC 2011-09-11 to 00:00 UTC 2011-09-18. Timetable Friday 2011/08/12Registration underway Sunday 2011/09/04Theme voting commences Sunday 2011/09/11Challenge start Sunday 2011/09/18Challenge end, judging begins Sunday 2011/10/02Judging closes, winners announced Check out PyWeek 12's winners by the way:Loopback: Asteroids + Tower defense. Retro Look. Permissive code license.Loopback...

Wednesday, August 24, 2011

BZFlag Tournament hosted by Ohava Open Computers

BZFlagThere will be a tournament of the CTF game BZFlag.When: September 30th, at 5pm ESTWhere: Online(?)How: Visit ohava.com/gametourney for sign-up.Prize: An Ohava OpenBook BE awarded to the MVP of the winning team. More prizes will be given to all of the winning team's membe...

Monday, August 22, 2011

News Shorts

OpenPatrician is a not-yet-playable free implementation in Java of Ascaron's classic The Patrician and The Patrician 2. There are some assets but unfortunately the project's default license is a noncommercial one.OpenMW is moving forward: new blog look, renderer is being refractored, inventory being implemented, record saving too.Alex the Allegator was part-ported to HTML5 using the melonJS library. I'm #9 on the high score at...

Friday, August 19, 2011

Keeping up a tradition...

Yes, I post only seldom, but when I do it I keep up the good old tradition of mixing totally unrelated projects in one big post :pSo where to start today? Ahh yes:The puzzle type game Berusky 2 was recently FOSSified (code and art GPL) as pointed out in our forums (but I have to admit I saw it first on LGDB). And as out great founder was quick to point out, it follows the great tradition of the first part with was also released under the terms of...

Tuesday, August 16, 2011

On OpenGameArt 2 and FreeSound 2

This is old news: OpenGameArt 2 launched and with it an improved interface for browsing and submitting freely licensed game art. Testing, feedback and submissions welcome of course. :)OpenGameArt 2 submission formFreeSound is also moving forward, away from FTP-submissions, away from CC-Sampling+, although it seems that noncommercial licenses will be supported. A beta of the new site is open for public testing!FreeSound 2 submission form - the upload...

Monday, August 8, 2011

Open Source in Humble Indie Bundle #3: Haaf's Game Engine (HGE)

HGE's Particle EditorThe proprietary games sale Humble Indie Bundle has a tradition of including open source engine releases.In all of the other humble bundles there has always been at least one game that opened its source (in #2 it was revenge of the titans. in #1 it was penumbra, lugaru, aquaria and gish).- Fer C.Bundle #3 is soon over and the *nix port of the Windows-only zlib-licensed engine HGE has been now released as open source...

Sunday, August 7, 2011

LinWarrior r19+

LinWarrior r19+ Test VideoI tested and recorded the latest LinWarrior git revision (a few changes since release19). Some of the new features in r19 and after include:Atmospheric daytime setting New units (Flopsy, Scorpion and Tank) Cockpit frame in first-person view Trees, trees, trees The LinWarrior engine is still being developed, for example mechs are still hardcoded rather than configured in textfiles right now.PS: A video of actual gameplay, rather than just testing the controls. Unfortunately no sound but 1920x1200 resolution...Playing LinWarrior...

Saturday, August 6, 2011

Cubosphere: First Beta

Cubosphere 0.1 Beta testing videoThe first beta release of Cubosphere is available.The game reminds of irrlamb and Neverball but is in fact a tile-based puzzle, rather than a free-physics/precision game. It has a simple level editor and 18 visual/audible styles to chose from. Some features of the 200+ levels are lasers, frying blocks, teleporters, switches, elevators and enemi...

Thursday, August 4, 2011

Some random FPS engine news

Fast games for slow summer news weeks... but actually some of these news are a bit older already also :pTo start out... yes RedEclipse got a (smaller) new release a few days ago, codenamed Supernova (Version 1.1). The release notes can be found in our/their forums, but it plays as great as before (except for the annoying hit sound :p ). Edit: game-play video from one of our forum users.Noteworthy news related to that (albeit not strictly FOSS related): RedEclipse also got included into Desura now (Moddb's indie friendly answer to Steam, even with...