MotoGP is one of mobile's premier sports series. Indeed, MotoGP 2 was recognized in our own 2004 Mobies ceremony. The series latest incarnation, MotoGP 3, looks to build a bit on the strengths of its predecessors, providing a solid racing engine, licensed vehicles, and an extensive create-a-racer feature.
If you've been clamoring for more cycling, here it is.
If you've been clamoring for more cycling, here it is.
MotoGP 3 can be played in either of two modes--traditional or extreme. These game types play very similarly but feature different tracks and levels of Mountain Dew consumption. In either mode, you can create a custom team and racer and help propel him to the top of his profession. Alternately, you can opt for a quick race, simply selecting from one of eight real-world riders. There are nine tracks available in standard mode and six in extreme.
If you've been clamoring for more cycling, here it is.
If you've been clamoring for more cycling, here it is.
MotoGP 3 can be played in either of two modes--traditional or extreme. These game types play very similarly but feature different tracks and levels of Mountain Dew consumption. In either mode, you can create a custom team and racer and help propel him to the top of his profession. Alternately, you can opt for a quick race, simply selecting from one of eight real-world riders. There are nine tracks available in standard mode and six in extreme.
Whether or not you've played previous series iterations, you'll find that MotoGP plays just as you'd expect. You control your bike with either the number pad, directional pad, or (as we did with our Nokia N-Gage QD) a combination of the two. If you start your turns early, you'll be able to keep braking to a minimum. From a gameplay standpoint, MotoGP is a very typical racer.
MotoGP 3's graphics represent an incremental improvement. The game runs well, although its backgrounds aren't terribly detailed. Licensed bikes--from Kawasaki, Honda, Yamaha, and Ducati--are featured in the game but aren't really recognizable on the track. The game lets you select between high- or low-quality graphics settings, and your choice has a considerable impact on frame rate.
As for sound, a distinctively old-school, video-gamey MIDI riff plays through the game. This is the same music that plays intermittently in the game's menu screens. It would be nice if the retail version were to contain more variety. As of now, there are no engine noises or tire screeches to be heard.
Fans of previous MotoGP games can look forward to more of the same. MotoGP 3 looks as though it will toe the line and stick to the winning formula. While the game's not likely to win any awards for originality, it will probably be above reproach.
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