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Showing posts with label bge. Show all posts
Showing posts with label bge. Show all posts

Tuesday, March 8, 2011

Blender Game Engine Air race

We recently featured another air race kind of game, but this on has much more eye-candy:



And believe it or not, but it is made with Blender3d 2.49b's game engine (update to 2.5/2.6 planned at some point)! Another video with a nice terrain you can find here (beware crappy sound). And an in-game track editor is under development too!

You can have a look at the development of it and download some old versions of the .blend over at the Blender artists thread. But don't expect visuals like above, as the awesome Blender artist Martinsh just recently started to overhaul the graphics like that.

So where is the catch? Well licensing is a bit unclear... in a recent BlenderNation news posts the main developer stated: "This air-race related project is a non-commercial open -source freeware and source .blend file will be released for common good", but I am not sure in how far this will extend to the new art assets, and a clearer commitment to a Creative Commons license and an actual release of the source .blend would make me feel more confident about the licensing status ;)
But hey... at least I assume it was completely done with FOSS software (e.g. Blender3D)!

Tuesday, November 3, 2009

Blender Game Competition 2010

Dear diary...ermm readers *hust*... this is my first post on this blog so please be gentle with me! I am sort of helping out now and then since qudobup is busy with other stuff. Beeing a forum regular I had to help out of course, even if I might not have the time to post that often.

Ok now to the really important stuff: Blender (everyones favorite GPL 3D modeling application) also has a build in game engine. And what would be nicer than having a nice competition for game creation?

Here is a video of one of the winners from last year (not open-source!):




So why not join in that get a chunk of the $500 prize?

Why Blender game engine (BGE)?

Wasn't the game engine always the stepchild of the project? Slow, bloated and buggy?
Well things change, and with this years open game project Yo Frankie! things have taken a leap towards greatness!
Speed has been greatly improved, physics are completely integrated and you can do great eyecandy with the OpenGL 2.0 GLSL shaders (here are some more features).
And things look even better with the upcoming Blender 2.5.

Getting started with the BGE

So what can the BGE actually do for aspiring FOSS game developers? Well it is a "game-maker" for grown-ups... so if you want to make games and not learn how to become the the next John Carmack (tm) the BGE is for you. On a low level you need no programming at all, much can be done with the "logic blocks". And for more ambitious projects the BGE is fully scriptable with Python (which is one of the easiest and most comfortable programming languages).



And did I mention that games created are completely multi platform? Linux and MacOSX ports are just one click away!
A good first step would be to head over to blenderartists.com and surf a bit on their game engine sub-forums. There you will find free (some GPL or PD even if the license is not always 100% clear) templates (f.e. FPS or network) and many great tutorials.




And most people there will freely share their .blend files with you which include all art assets, scripts and so on in neat package (open them in Blender, press "p" and the game starts). However not all of it is really licensed in a FOSS way, but at least you can use these as great tutorials. Overall one could say that this is a great way of distributing the "source" of complete FOSS games (code, art, music etc).




Other sites worth noting are GameBlender and maybe the new Blender Games. And of course for all your Blender news: Blender Nation!




So my excuses for these more game development related news... but you will find some nice games to play (done in Blender) in the many links I provided :p
But next time there will be more traditional gaming news!

Update: Some seriously nice eye candy!

This was just released and looks really nice!



Head over to the Blenderartists thread for more info (and .blend download!).
Oh and yes you are free to use it in your own projects!