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Wednesday, February 29, 2012

Fachoda Complex: Linux Flight Battle, Minimal Look

AI lift-off in Fachoda ComplexFachoda Complex is an old Linux 3d flight battle simulator with flat visuals and extremely low system requirements.The developer wrote an interesting logbook of how they recovered the game from the depths of Assembly Code Country in six days.Some restore antique furnitures or old cars for a hobby. I am restoring a vintage piece of code, a small game that was quickly put together at the end of the former century...

Coldest Mech Bots

Testing Coldest Bots 2012-02-28 gitvideo: Coldest Bots/AI on the Moon 2012-02-28 gitColdest builds that feature bots are available for Windows and Linux.So far bots are able to navigate simple terrain and seem to be looking for the closest enemy. However they don't worry about their own health too much and fire their lasers until they explode from overheating.The developer announced that they might organize a play testing session mid March. Stay...

Tuesday, February 28, 2012

Onslaught Arena Now Open Source Code!

Onslaught ArenaOnslaught Arena, a HTML5 top-down shooter that has a non-space-ship-scenario, is now open source code, non-free assets on GitHub.video: Onslaught! Arena: How to beat the Green DragonThe assets are included under non-commercial terms and the developers did not have the time to read about Creative Commons licenses, which I'm sure is one of the reasons why CC-BY-SA isn't widely adopted: time. If you are able to give a concise description,...

Frozen Bubble 10th Anniversary

Frozen Bubble for Android2012 February the 6th was the 10th birthday of Frozen Bubble's first release. The development was started in november 2001 by "ayo", amaury and Guillaume Cottenceau, members of the MandrakeSoft team (Mandriva nowadays).Frozen Bubble is a beautiful game inspired by Puzzle Bobble (published by Taito in 1994 , also called Bust-a-Move). The game has nice graphics and music (from matths alias Matthias).Frozen Bubble level editor...

Monday, February 27, 2012

AltDevConf 2012 Videos Under Creative Commons Attribution

AltDevConf 2012 videos have been released under CC-BY license. None of them seem to be directly related to open source but most should still be relevant and apply to flosgame development.Programming TrackThe Integrated Influence Architecture � Combining Reactive and Deliberative AI for NPC Control by Luke DickenCross Platform Game Development in C# by Matthieu Laban, Philippe Rollin, and Miguel de IcazaControl, Configure, Monitor and View Your Game Engine From the Web by John McCutchanUnderstanding the Second Generation of Behavior Trees and Preparing...

Saturday, February 25, 2012

Sistem Informasi Apotek

Anda butuh kami siap membantu gabar versi tr...

Wolfire's Mojam Game Art Assets are Public Domain

Wolfire made an unfinished prototype using the proprietary Unity engine for the private Humble Bundle Mojam. You can watch thic entertaining, commented timelapse video to find out more.another video: Mojam Art Overview Art assets have been released into the public domain (.zip here), with a few exceptions mentioned here (music and sand texture).Blender import of a few .obj files from the .zip for testingIncluded are 47 .obj 3d...

Friday, February 24, 2012

Stunt Rally Podcast

(video) podcast FLOSS Weekly #202A (video) podcast show called FLOSS Weekly interviewed Crystal Hammer of Stunt Rally about the project in their issue #202.I only recently discovered the vast spaces of open source and Linux podcasts. If you know of open source games podcasts, please let us know in the comments!...

Ancient Beast now Free as in Freedom!

A little while ago, Ancient Best dropped the NonCommercial license they were using for art and assets and are now DFSG-free.Facebook announcement about Ancient Beast's license changeThe game runs in HTML5 and is a turn based strategy in early, active development. It is supposed to run on low-spec computers.Ancient Beast Battle Mock-UpTheir 1.4 G repository of concepts, drawings, mockups, audio files and 3d models is impressive: Ancient Beast...

Wednesday, February 22, 2012

Complete List of Fosdem Game Dev Resources

A link to some Fosdem Resouces has been already posted here before, but now we have a complete list of available slides and audio and video recordings from the event:EventSlidesAudioVideoSpeakerXonotic: The road to 1.0YesNoNoMerlijn HofstraFreedroidRPG: Anatomy of a RPGYesYesYesArthur HuilletUnknown Horizons: Data-Driven and Component-Based Game-EntitiesYesYesNoThomas KinnenWorldForge: The Dynamic Data Driven WorldsYesYesNoAlistair RiddochPandora: Mobile Linux Computer with Gaming GontrolsNoNoNoMichael MrozekWesnoth: Balancing a Game the Open Source...

Short: Gigalomania and CTruck3D

Losing in GigalomaniaGigalomania [blog] is an open source 2D Real Time Strategy game, for Windows, Mac OS X, Linux, and Nokia smartphones (Symbian, Maemo and Meego). The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through.CTruck3DCTruck3D is...

Begun these clone wars have (a word on the inevitable Terraria clones)

In case you haven't heard the news already, development on the popular 2D block mining game Terraria has ceased.  A lot of people are disappointed to hear this, since at this point it would appear that a lot of features that people want will never materialize.  What I'm here to talk about today are the inevitable open source clones that will no doubt pop up in Terraria's wake.  There's a power vacuum right now, and it would be nice...

Tuesday, February 21, 2012

OpenArena 0.8.8: 13 Maps, 7 Music Tracks, 1 Player Model

video: OpenArena 0.8.8 - New Neko Model & Pxlfan MapOpenArean 0.8.8 brings many additions and changes. See some of them below:OpenArena 0.8.8 - hover for info - more images hereOn a related note: OA's lead dev recently uploaded a Sorceress 3d model that did not make it into the game under GPL2 and CCBY(SA)3:This is a rejected mystical elf sorceress for my game project OpenArena 3.x. It's rejected due to technical (2 surfaces, and too...

Game Developers: Standardize Custom User Files Path on Mac OS X and Linux Now!

Naev became XDG-compliant on *nix systems. By following the Freedesktop XDG Base Directory specification. Join the right cause! [edit]Here's a second post on the topic by the Naev developers.[/edit]Examples of non-compliant ~/.placement:.alephone.freeciv.OpenLieroX.allacrost.freeciv-client-rc-2.2.openttd.ardentryst.frogatto.phlipple.Avoision.frozen-bubble.q3a.chromium-bsu.ivan.conf.redeclipse.civserver_history.IvanSave.renpy.coldest.scavenger.dosbox.minetest.supertux2.fall-of-imiryn.nikki.teeworlds.feuerteufel.conf.nikki-free-levels.trigger.fife.openarenaAnd...

Sunday, February 19, 2012

Developer interview: SuperTuxKart team.

Hi folks,My name is Artem (KroArtem in IRC) and I wanted to post an article here almost for a year. Nowadays I have an opportunity to do this. Let me introduce myself: I'm studying at St.Petersburg State University, Faculty of Applied Mathematics and Control Processes, trying to become a programmer and a mathematician :) In my spare time I like to test some linux games, report bugs, give feedback, translate them and so on. Actually this is the way...

Xonotic 1v1 grand final

Just a small reminder:Don't miss today's  (at 8:00pm CET = UTC/GTM+1 e.g. central European time) grand final of the Xonotic 1v1 tourney!Check out videos of the semi finals here, and I will probably update this post with the video of the grand final once it is available.Edit2: Congrats to Fisume, who won 3:1 in a pretty exiting match (especially the last two matches were great to watch). Watch this spot for a video of this match.Edit3: Here are...

Wednesday, February 15, 2012

Morrowind Open Source Projects: Who They Are, What They Do And What They Will Become

Hey Freegamers,  My name is Antoine and I�ve been a devotee of this site and the Linux Game Tome for years. Now I have the priviledge to contribute back an article. Thank you qubodup for helping me out with this article. I love open source games, but I have a particular soft spot for those that allow creativity and collaboration from their users. Imagine if there existed an open source, and therefore completely editable, game engine with as...

Tuesday, February 14, 2012

Dev corner: FOSDEM about Games

Fosdem Game DevWe already mentioned the FOSDEM 2012 role playing game development talk but recently I found links to more open source game development and game design "devrooms" here.Alistair Riddoch - The Dynamic Data Driven Worlds of WorldForge.mp3Arthur Huillet - Anatomy of a role playing game.aviErik Ogenvik - Getting Started With Ogre3d For Game Development.mp3Jeremy Rosen - Balancing a game - the open source way.mp3Thomas Kinnen - Data-Driven...

Sunday, February 12, 2012

Mono for game development and openBVE

In yesterdays post qubodup already mentioned AltDevConf, which seems to have attracted a lot of interesting presentations. Another one I noticed was about using Mono/C# for game development; see the summary on Phoronix here or get the slides here. I guess a video should be available at some point too.But I know that Mono/C# is a controversial topic (see also the comments for the linked article) so fire away in our comment section about how you feel about using it for FOSS game development ;)Personally I see no reason why it should be preferred...

Saturday, February 11, 2012

Open Source RPG Development Talk, #AltDevConf

Arthur Huillet of Freedroid talked about RPG development at FOSDEM 2012:video: FOSDEM 2012 - Arthur Huillet - Anatomy of a role playing gameIn two and a half hours, the online #AltDevConf starts. There seems to be no way to attend live unless you use Windows or OS X but the talks will be recorded and made available online later.There will be 25 talks from the range of game programming, education, design and production.AltDevConf is an online...

Friday, February 10, 2012

Dev Corner: Crowdfunding, OpenGameArt and Kickstarter

Donations: Commercial use of Free Software and Libre ArtKickstarter for Game DevI'm sure you heard the amazing Kickstarter news ;) Dusted, author of Wizznic! shared a short thought about the news I'm actually talking about.FOSS Games and Donations NowThe FLARE RPG project page now has a PayPal donation button.0A.D. uses Pledgie for funding.There is a list of FOSS projects that accept BitCoin here and...

Thursday, February 9, 2012

Crowd-Funded Open Source RPG Portraits Set DONE!

Justin Nichol finished the Kickstarter-crowd-funded portrait marathon! The art has been uploaded here to OpenGameArt.Back in December 2010, the project was funded with USD 2,567 (of at least USD 1,500) to make 30 portraits. Now all 30 portraits of the backers that sent him model photos have been finished.The remaining five backers have been asked to get in contact with the artist. Best via Kickstarter.Kickstarter will take a fee of USD...